


DANIEL FERNANDEZ – HEAD OF STUDIO
Daniel has worked in more than 25 games published for different companies and platforms as creative director and producer. He is interested in creating experiences that help people see the world in new ways, focusing on gameplay mechanics and innovation. Daniel is a notable gaming entrepreneur, participating in the most successful Spanish Kickstarter campaign ever. He is also active in the game development community and start-up ecosystem.
daniel.fernandez@gamemotion.com

MIGUEL ANGEL CARRILLO – PROJECT MANAGER
After 30 years of experience in videogame development, he presents himself as an experienced and creative game developer. In his career he has combined the tasks of artist, designer and programmer, although his specialty and passion have always been 2D / 3D art design. His skills are varied and generalist, going through hard surfacing, organic modeling, environments, animation, texturing, level design, lighting, etc.
micky@gamemotion.com

IGNACIO ARMENTEROS – CTO
Lead architect on several gaming companies and hardware projects during more than 20 years of experience. Ignacio is one of the most talented programmers in the industry, capable of anything, from creating a game Engine to firmware or complex AI. He oversees all developer teams and technical aspects in the company. Ignacio is also a strong advocate of the GODOT engine, contributing to the community.
ignacio@gamemotion.com

ANTONIO DE LA TORRE – SENIOR DEVELOPER
Antonio has worked with different online technologies and programming languages. Specialist in backends databases and servers programming, with more than 15 years of experience. Antonio was an early adopter of crypto and blockchain since 2012, he is in charge of the technology to integrate blockchain assets in our games. Antonio is also a hardware and IOT enthusiast, making one of the first 3D printers in Spain.
sasori@gamemotion.com

DANIEL FERNANDEZ
HEAD OF STUDIO
Daniel has worked in more than 25 games published for different companies and platforms as creative director and producer. He is interested in creating experiences that help people see the world in new ways, focusing on gameplay mechanics and innovation. Daniel is a notable gaming entrepreneur, participating in the most successful Spanish Kickstarter campaign ever. He is also active in the game development community and start-up ecosystem.
daniel.fernandez@gamemotion.com

MIGUEL ANGEL CARRILLO
PROJECT MANAGER
After 30 years of experience in videogame development, he presents himself as an experienced and creative game developer. In his career he has combined the tasks of artist, designer and programmer, although his specialty and passion have always been 2D / 3D art design. His skills are varied and generalist, going through hard surfacing, organic modeling, environments, animation, texturing, level design, lighting, etc.
micky@gamemotion.com

IGNACIO ARMENTEROS
CTO
Lead architect on several gaming companies and hardware projects during more than 20 years of experience. Ignacio is one of the most talented programmers in the industry, capable of anything, from creating a game Engine to firmware or complex AI. He oversees all developer teams and technical aspects in the company. Ignacio is also a strong advocate of the GODOT engine, contributing to the community.
ignacio@gamemotion.com
